#include <zeusbase/System/Interfaces/IList.hpp>
#include <zeusbase/System/Interfaces/IValueType.hpp>
#include <zeusmath/Config/PlatformDefines.hpp>
#include <zeusmath/Geometry/Interfaces/IVector2D.hpp>
Go to the source code of this file.
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#define | INTERFACE_IGeometricObject2D TIID(0x668d0dfb, 0x7a53, 0x4ddf, 0x9b, 0x59, 0x81, 0xea, 0xad, 0x67, 0x86, 0x25) |
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#define | INTERSECT_TANGENT_TOLERANCE 1e-6 |
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§ INTERFACE_IGeometricObject2D
#define INTERFACE_IGeometricObject2D TIID(0x668d0dfb, 0x7a53, 0x4ddf, 0x9b, 0x59, 0x81, 0xea, 0xad, 0x67, 0x86, 0x25) |
§ INTERSECT_TANGENT_TOLERANCE
#define INTERSECT_TANGENT_TOLERANCE 1e-6 |